☀︎ welcome to my playground! i am constantly creating and these are some of the projects that i've been working on ✂︎ outside of figma, from 3d modeling and animation to oil painting to ✍︎ digital art.
Animation
(All made in Maya Autodesk)
Mountain and the Boy
This was the final project for CS125: Intro to Computer Animation. We had a team of five and I helped direct, animate, light, and edit the project. All the music was composed and recorded by our team as well!
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Lighting a Room
I took models from Jeremy Birn's textbook and added textures and lighting to the room.
Shading and Modeling
I modeled and shaded a plastic collectible character.
Rigging and Animating a Walk Cycle
I designed and modeled a character and then created a fully functional rig for it. Finally I animated the character on a looping walk cycle.
Procedural Shading
I created a procedural shader that can create holographic and satin fabrics. The shader has custom sliders to adjust color, transparency, holographic intensity, and texture.
Cloth Simulation for Bubbles
I applied the holographic shader I made previously and added cloth simulation onto the sphere in order to mimic a bubble.
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Lighting a City Set
I took a large set of Providence and set up the lighting and camera angle to create a dramatic, sunset shot.
URBANF
This was the final project I created for CS128: Intermediate Computer Animation. I was responsible for all aspects of the project including modeling, shading, cloth simulation, and art direction.
Paintings
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As a challenge I did a series of 50 paintings in 30 days. Here are some of my favorites.
Traditional Art
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Digital Art
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Send Noods
was feeling stuffy but overall great when i made
this piece and extremely craving cup o noodles
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Kid God
loved this processes beginning to end, i was really
in my groove and discovered the joy of doodles
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Alive, but i'm dead
made this at like 2am when i could barely keep my
eyes open but i really didn't want to sleep
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im evaporating
i liked playing with lots of color variation
within a restricted palette in this one.
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sad ghosts
this was when quarantine just started. i
always end up feeling the emotion of
whatever i draw so i was very sad while
drawing her :(
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marble in my throat
shes trying really hard not to cry because
no, she's not sad there must be dust in
her eyes or something
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shush, honey
inspired by audrey hepburn era, but i wanted to
make her sassier
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figure #1
going back to my gesture days. each pose was timed for 20
mins i think
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respawn
i wanted to try using colors that i'm not as comfortable using
(meaning cool colors) in this piece and it turned out ok
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i'm cold
red nose, rosy cheeks, providence is so
cold but quaint
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yakult
various bevs and two girls in short hair and comfy
clothes
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Product DESIGN
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Vision Work
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INTERNSHIP
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Creative Direction
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3D DESIGN & ANIMATION
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MOBILE DESIGN
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DESIGN SYSTEMS
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INTERNSHIP
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Creative Direction
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Event IDENTITY
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PRODUCT DESIGN
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DESIGN CHALLENGE
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Product Design
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Web Design
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