☀︎ welcome to my playground! i am constantly creating and these are some of the projects that i've been working on ✂︎ outside of figma, from 3d modeling and animation to oil painting to ✍︎ digital art.
Animation
(All made in Maya Autodesk)
Mountain and the Boy
This was the final project for CS125: Intro to Computer Animation. We had a team of five and I helped direct, animate, light, and edit the project. All the music was composed and recorded by our team as well!
Lighting a Room
I took models from Jeremy Birn's textbook and added textures and lighting to the room.
Shading and Modeling
I modeled and shaded a plastic collectible character.
Rigging and Animating a Walk Cycle
I designed and modeled a character and then created a fully functional rig for it. Finally I animated the character on a looping walk cycle.
Procedural Shading
I created a procedural shader that can create holographic and satin fabrics. The shader has custom sliders to adjust color, transparency, holographic intensity, and texture.
Cloth Simulation for Bubbles
I applied the holographic shader I made previously and added cloth simulation onto the sphere in order to mimic a bubble.
Lighting a City Set
I took a large set of Providence and set up the lighting and camera angle to create a dramatic, sunset shot.
URBANF
This was the final project I created for CS128: Intermediate Computer Animation. I was responsible for all aspects of the project including modeling, shading, cloth simulation, and art direction.
Paintings
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As a challenge I did a series of 50 paintings in 30 days. Here are some of my favorites.
Traditional Art
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Digital Art
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Send Noods
was feeling stuffy but overall great when i made
this piece and extremely craving cup o noodles
Kid God
loved this processes beginning to end, i was really
in my groove and discovered the joy of doodles
Alive, but i'm dead
made this at like 2am when i could barely keep my
eyes open but i really didn't want to sleep
im evaporating
i liked playing with lots of color variation
within a restricted palette in this one.
sad ghosts
this was when quarantine just started. i
always end up feeling the emotion of
whatever i draw so i was very sad while
drawing her :(
marble in my throat
shes trying really hard not to cry because
no, she's not sad there must be dust in
her eyes or something
shush, honey
inspired by audrey hepburn era, but i wanted to
make her sassier
figure #1
going back to my gesture days. each pose was timed for 20
mins i think
respawn
i wanted to try using colors that i'm not as comfortable using
(meaning cool colors) in this piece and it turned out ok
i'm cold
red nose, rosy cheeks, providence is so
cold but quaint
yakult
various bevs and two girls in short hair and comfy
clothes
Product DESIGN
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Vision Work
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INTERNSHIP
Creative Direction
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3D DESIGN & ANIMATION
MOBILE DESIGN
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DESIGN SYSTEMS
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INTERNSHIP
Creative Direction
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Event IDENTITY
PRODUCT DESIGN
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DESIGN CHALLENGE
Product Design
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Web Design